medici-server.toml lives in each world's serverconfig/ folder (server config: one per world, synced to clients).
Pack makers put defaults in defaultconfigs/medici-server.toml. Numbers and their reasoning: ECONOMY.
[decree]
| key | default | what |
|---|---|---|
targetPerPlayer |
20000 | money supply each active player should hold at equilibrium, in pennies (200 ducats). The one number to change if prices feel too high or too low |
refillPerPlayer |
2000 | new money per active player per decree day at zero supply |
floor |
0.05 | below the target the refill never drops under this fraction |
houseShare / merchantShare / fortuneShare / streetShare |
0.55 / 0.20 / 0.15 / 0.10 | split of each refill; must add up to 1 (otherwise the defaults are used and a warning is logged). A config from 1.0 (three shares adding up to 1) keeps its split: streetShare comes out of houseShare |
streetShare |
0.10 | share for outside traders that pay in Medici coins through MediciTreasury (e.g. the Plantations Dealer, ECONOMY §2). Only used while such a mod is installed; otherwise it goes to the houses |
resetTime |
06:00 |
server-local time when a decree day starts |
activeDays |
7 | a player is active if they logged in within this many days |
[fees]
| key | default | what |
|---|---|---|
marketDuty |
0.02 | burned from every vending machine / market stall sale (#27) |
transferFee |
0.01 | burned from every bank transfer (#24) |
transferFeeMin |
1 | minimum transfer fee in pennies |
[found_money]
| key | default | what |
|---|---|---|
mobCoinsPerDay |
64 | most a player earns from mob drops per decree day (#41) |
[mint]
| key | default | what |
|---|---|---|
requiresPower |
true | striking at the mint press costs FE (2000 per strike, set per recipe); off: the press runs unpowered. The Create die press always runs on rotation |
[shops]
| key | default | what |
|---|---|---|
automationCustomers |
false | whether fake players (Create deployers, machines that click) may pay at shops, coin slots, turnstiles and rental chests (#28, #49) |
Commands
| command | permission | what |
|---|---|---|
/medici decree |
everyone | today's mint allowance for your house, supply vs. target, active players (ops also see the pools: houses, Merchant, fortune, street) |
/medici decree restart |
2 | recompute today's decree now (and burn outside traders' purse surplus, as at a day start) |
/medici ledger [count] |
2 | minted / burned totals and the last movements |
/medici give <players> <amount> [free] |
2 | coins from the fortune pool (or free: outside the decree, still counted). Amount: 145, 145p, 1d 4g 5p |
medici-arts-server.toml (the Arts)
| key | default | what |
|---|---|---|
studiosPerHouse |
2 | studio easels a house may run at once |
paintSpeed |
1.0 | painting speed (2 = twice as fast as the concept's hours-to-three-days) |
minStudioLight |
9 | light level a studio needs at the easel |
ownerPlacesOnly |
false | only the patron or a sitter may hang a portrait |
masksHideNameTag |
false | a full-face carnival mask hides the wearer's name tag |
colossusBlocksPerTick |
400 | how fast a colossus is built |
medici-arts-client.toml
| key | default | what |
|---|---|---|
portraitCache |
64 | composed portrait/statue/map textures kept in memory (ones drawn in the last seconds are always kept) |
