Medici Download v1.2.1
The ledger · docs

Config

Every server setting, with defaults and what it changes.

medici-server.toml lives in each world's serverconfig/ folder (server config: one per world, synced to clients). Pack makers put defaults in defaultconfigs/medici-server.toml. Numbers and their reasoning: ECONOMY.

[decree]

key default what
targetPerPlayer 20000 money supply each active player should hold at equilibrium, in pennies (200 ducats). The one number to change if prices feel too high or too low
refillPerPlayer 2000 new money per active player per decree day at zero supply
floor 0.05 below the target the refill never drops under this fraction
houseShare / merchantShare / fortuneShare / streetShare 0.55 / 0.20 / 0.15 / 0.10 split of each refill; must add up to 1 (otherwise the defaults are used and a warning is logged). A config from 1.0 (three shares adding up to 1) keeps its split: streetShare comes out of houseShare
streetShare 0.10 share for outside traders that pay in Medici coins through MediciTreasury (e.g. the Plantations Dealer, ECONOMY §2). Only used while such a mod is installed; otherwise it goes to the houses
resetTime 06:00 server-local time when a decree day starts
activeDays 7 a player is active if they logged in within this many days

[fees]

key default what
marketDuty 0.02 burned from every vending machine / market stall sale (#27)
transferFee 0.01 burned from every bank transfer (#24)
transferFeeMin 1 minimum transfer fee in pennies

[found_money]

key default what
mobCoinsPerDay 64 most a player earns from mob drops per decree day (#41)

[mint]

key default what
requiresPower true striking at the mint press costs FE (2000 per strike, set per recipe); off: the press runs unpowered. The Create die press always runs on rotation

[shops]

key default what
automationCustomers false whether fake players (Create deployers, machines that click) may pay at shops, coin slots, turnstiles and rental chests (#28, #49)

Commands

command permission what
/medici decree everyone today's mint allowance for your house, supply vs. target, active players (ops also see the pools: houses, Merchant, fortune, street)
/medici decree restart 2 recompute today's decree now (and burn outside traders' purse surplus, as at a day start)
/medici ledger [count] 2 minted / burned totals and the last movements
/medici give <players> <amount> [free] 2 coins from the fortune pool (or free: outside the decree, still counted). Amount: 145, 145p, 1d 4g 5p

medici-arts-server.toml (the Arts)

key default what
studiosPerHouse 2 studio easels a house may run at once
paintSpeed 1.0 painting speed (2 = twice as fast as the concept's hours-to-three-days)
minStudioLight 9 light level a studio needs at the easel
ownerPlacesOnly false only the patron or a sitter may hang a portrait
masksHideNameTag false a full-face carnival mask hides the wearer's name tag
colossusBlocksPerTick 400 how fast a colossus is built

medici-arts-client.toml

key default what
portraitCache 64 composed portrait/statue/map textures kept in memory (ones drawn in the last seconds are always kept)